# BEAM Based Game Engine - feedback/thoughts?

**URL:** <https://forum.elixirforum.com/t/beam-based-game-engine-feedback-thoughts/75693>\
**Category:** Discussions\
**Tags:** beam, nif\
**Created:** [June 17, 2026, 5:00am UTC](https://forum.elixirforum.com/t/beam-based-game-engine-feedback-thoughts/75693 "2026-06-17T05:00:29Z")\
**Posts on this page:** 1\
**Showing post:** 3

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**Author:** ![GenericJam](https://forum.elixirforum.com/user_avatar/forum.elixirforum.com/genericjam/32/15495_2.png) [@GenericJam](https://forum.elixirforum.com/u/GenericJam)\
**Post date:** [June 17, 2026, 3:02pm UTC](https://forum.elixirforum.com/t/beam-based-game-engine-feedback-thoughts/75693/3 "2026-06-17T15:02:54Z")

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Cool but this is the conventional way to use the BEAM as the server. I’m talking about hosting the whole game or if multiplayer, one node of the game on the player’s device in the BEAM.

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