At the least I should have a fallback saying scores failed to load instead of getting stuck on loading.
And not sure if that’s a high priority right now, we’ll see :). I kind of want to get back into feature work like mini bosses and some sort of rewards system.
I have a feeling the clunkiness May have to do with a “websocket backlog” building up and how I handle that so I may do some tuning on how the websockets send out messages and stuff.


















