Elixir OpenGL w/ shaders?

TLDR: Is there any sample code showing how to use Elixir with OpenGL vert shaders + frag shaders ?

  1. I am aware of GitHub - wtfleming/elixir-opengl: Example of working with OpenGL from Elixir · GitHub and https://wtfleming.github.io/2016/01/06/getting-started-opengl-elixir/ . However, they use the fixed pipeline instead of vertex shaders + frag shaders.

  2. Is there any example code showing how to use Elixir with OpenGL vert shaders + frag shaders ?

Pre-emptive aside: please shove the “Elixir is not meant for GUI / OpenGL” responses. Tech advances by doing the “impossible”

Hi, I just wrote a short blog post about how to do this: https://ianhedoesit.com/blog/elixir-opengl.html. Sorry it’s over three years late!