TLDR: Is there any sample code showing how to use Elixir with OpenGL vert shaders + frag shaders ?
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I am aware of GitHub - wtfleming/elixir-opengl: Example of working with OpenGL from Elixir · GitHub and https://wtfleming.github.io/2016/01/06/getting-started-opengl-elixir/ . However, they use the fixed pipeline instead of vertex shaders + frag shaders.
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Is there any example code showing how to use Elixir with OpenGL vert shaders + frag shaders ?
Pre-emptive aside: please shove the “Elixir is not meant for GUI / OpenGL” responses. Tech advances by doing the “impossible”


















