Livebook is a great example, thanks ![]()
Out of interest, do you have any insight into use-cases where the trade-off of having the network on the interaction path is more acceptable? I’m particularly trying to wrap my head around the intersection of multi-user-collaboration and online-is-acceptable.
Conceptually I can see that some multiplayer experiences only make sense when you’re online – no great point stacking up a lot of offline changes in a fast moving multiplayer game, for example. Whereas some tools (like maybe a Notion or a Google Docs) require both multi-user collaboration and offline support, so you can carry on working when your connection drops.
Do you have any insight in particular from visibility into LiveView adoption / thinking through the network-on-the-interaction-path constraint?


















